Platform & tools

Systems

None of this started as a product. Each one exists because the storytelling hit something a spreadsheet could not hold.

The platform

StorySystems

StorySystems

one light, many ways

The platform the rest of the family stands on. The parent mark is a single beam; StorySystems splits it — same source, same warmth, three ways out instead of one.

In build

Studio Suite

a hub — light every direction

The workbench. Every tool the studio runs day to day sits behind one door, so the work never depends on remembering which window it lived in.

In build

Tales You Tell

the way divides — a choice

Branching stories, read on a shelf you own. The fork in the beam is the whole idea: the reader decides which way the light goes.

In build

Stacks

lit spines, one leaning

A library that knows what is in it. Ingest, catalogue and actually find the thing again — the one leaning spine is the book you are part-way through.

In build

After Dark

same fan, a different fire

The imprint for work that runs hotter. Same house, same craft, a different temperature — and its own front door when it opens.

Concept


Built along the way

Tools

Smaller, sharper things. Each solved one specific problem in the studio before it was ever considered software anyone else might want.

StorySystem OS

Platform

The creative-production platform underneath everything — twelve components held to one spec protocol so they can be reasoned about as a whole.

In production

Proof Desk

Tool

A document-converter suite that runs in the browser. Manuscript in, clean format out.

In production

Splice

Tool

Browser-based MP3 consolidation with a tape-editing aesthetic — because the work feels like editing tape, so the tool should too.

In production

Visual Asset Manager

Tool

Photo culling and organisation for people with more frames than patience.

In production

Directive Consoles

Tool

An operations tracker and inventory console for a SQL Server estate. Built for work, and built to be handed over.

In production